Thursday, May 6, 2010
Game The Playing
Stelarc
Joseph Beuys
The Xerox project

For this project i wanted to get away from the basic poster board feel and do somthing different. I enjoyed the exquisite corpse exercise that dadaists used and that was my inspiration for this project. all 6 sides of all 3 boxes have images on them, and you can rotate them to make different pictures.
Grid art project

Monday, May 3, 2010
Name June Paik
Fluxus
Fluxus is a collection of artists in the 1960's that came together to collaborate and create art that made you think. They took objects and ideas that were basic and common and made art out of them. Many of the works had a very basic approach to it, and they wanted it to be simple, not complex. The artists worked with anything that they could find.
Fluxus is a group but also a way of thinking and a movement. The artists worked together as a group but also some worked alone.
Orlan
The works of Orlan have definitely changed dramatically over the course of a few years from doing work primarily about women to more digital aspects going back to the roots of civilization. Her works with plastic surgery were a very striking example of using yourself as the art and also to transform something so mundane into something out of this world and creative. It was almost as if she created an installation of herself in the operating room of the hospital. To me this was the pinnacle of her work dealing with the human form and transforming space.
When she conducted her art in the hospital operating room she did not just lay there by herself. The whole room was decorated with art and sculpture and she was actually awake during all of the procedures. This added a surrealist feel to it because most people would never want to be awake for a surgery, but she was and at some points was actually reading a book while the surgeon worked.
Her later work digital pictures of herself transformed into cultural themes and icons has a very tribal feel which is a definite thing she was going for. I feel like she is saying that we all come from different locations but we all originated somewhere. She has done a few series' of these kinds of works, and each of them are based on a specific era and culture.
To me her early work is outlandish and wild, but as she continued it became less about her and more about the image itself.
Gilbert and George
Gilbert and George are a british artist duo that make a lot of different types of art. From they're early work as the Singing Sculpture they exhibited the idea that you do not have to have objects to make art, you can be the object. They seem to take what they like and make art out of it, which is an interesting concept because a lot of artists do whats popular at the time. I think that their piece "bend it" is such a good idea, taking a song and pretty much doing what ever you want with it, like dancing.
I used them as inspiration for my Performance Art piece. i thought that using the objects such as the pots and lids and the plastic bowl would be different uses for drums. the music in my headphones was an idea i had right before i shot the video. The idea was for people watching to not hear the music, but only hear what i was playing on the pots and lids.
Wednesday, April 21, 2010
Performance Art
Sunday, February 21, 2010
Flipbook!
Wednesday, January 27, 2010
Steve Jobs and the Apple tablet
Wednesday, January 20, 2010
Museum project
Tuesday, November 10, 2009
Time travel
Thursday, October 29, 2009
Digital Pictures for Museum





These are the five pictures i included in my museum and their discriptions:
1. Title: The Dark Horse of Abstraction, 1995
Artist: Scott Griesbach
Medium: Digital collage
This collage by Scott Griesbach depicts 4 horseman (Andrew Wyeth, Edward Hopper, Jackson Pollock, and Reginald Marsh) in a race. The significance of this work is that Pollock, the abstract expressionist, is puling ahead in this race of artists. The other three artists were considered regional artists and in the late twentieth century abstract expressionists were becoming more notable and recognized than regional artists. This digital collage is meant as a allusion to how art changes over time and how one style of art can over take another style.
www.scottgriesbach.com
2. Title: Blind Genes, 2002
Artist: Andreas Muller-Pohle
Medium: Digital Print
This digital print of many colored dots seemingly randomly placed is not what it appears to be. the artist Andreas Muller-Pohle has taken gene sequences he has found on a internet gene search and divided them up into increments of ten. Each of the four gene types (Adenine, Guanine, Cytosine, and Thymine) have had their first letter translated into braille and been color coded with yellow, blue, red, and green. This work also shows the depth of how little we understand the human body and how much there is still to learn.
www.muellerpohle.net
3. Title: net.flag, 2002
Artist: Mark Napier
Medium: Digital Print
This depiction of a flag is an ever changing model. The artist has created this flag in such a way as to let users manipulate the different aspects of it from menus such as stars, fields of color, patterns, and emblems. As people add different combinations of patterns and colors to the flag it stacks one on top of the other, covering up what has already been done by previous users. Users can also save the flags that they create for their own use. As more users add to this project, the creators implemented a search function to allow people to see past flags divided into categories by main idea such as peace and war.
www.artcyclopedia.com/artists/napier_mark.html
4. Title: Unfolding Object, 2002
Artist: John F. Simon Jr.
Medium: Interactive networked code
This work is actually a computer program that creates images very quickly. The work was first a blank square on a web site, and as uses pull and touch the object it unfolds in response. When a new fold is created the original face is modified with a graphic that shows the state of the object, such as 4 vertical lines indicating the face has been modified four times and each horizontal line indicated the face has ben modified ten times. As more and more users manipulate the object it stores everything that happens. As the faces of the square become more modified they darken, and when a new face is created its is bright.
www.numeral.com
5. Title: No Ghost, Anywhere out of the World from No Ghost, Just a Shell, 2000-present
Artist: Phillippe Parreno and Pierre Huyghe
Medium: Digital Print
This project was a joint effort by two artists to buy a manga character template from a design firm that specialized in making these characters. The character, named Annlee, was therefore saved from being a casualty of some story. The artists purchased the copyright to her and both gave her separate stories of her explaining her situation. They now offer her "blank existence" to other artists to add a story to her. The title, No Ghost, Just a Shell, alludes to the thought that she is just a body and has no soul, but the person writing the story can add one.
www.mmparis.com/noghost.html
Tuesday, October 27, 2009
Foursquare articles and parents of the future
As for a cybernetic implant, that would be up to the child in my opinion because it is his or hers decision. i would definitely agree to a non implant device such as a watch that does the same thing because that way if in the future the child did not want the implant they cant take it out that easily but a watch they can. I do think that a biofeedback device would actually be a hindrance to parents in the sense that if a child gets injured then you only know what the readings are telling you and have no idea how bad or good it really is. this could easily be a mental strain on the parents. Another thing would be parents would constantly check the readings of the biofeedback device becouse of paranoia and im sure that would lead to problems at work, school, and anywhere the parent needs to be concentrating.
Thursday, October 22, 2009
The real you
Monday, October 5, 2009
Sign project
Monday, September 21, 2009
Virtual Self...
The world has changed so much in the years that i have been alive, from the internet being brand new to it overtaking the world and something that we can not do without. As humans we have changed our world in the sense that we have created a new one. This "virtual world" is our own making, and therefore corresponds to what we want it to be. With all the video games and social programs out on the internet we tend to use these as a crutch in the sense that its an escape to many people. A lot of people use these avenues to escape from their lives and delve into a world where they can better control the outcome of what happens.
My favorite movie and show on tv are Ghost In The Shell and if you have ever seen any of the episodes then i think you might see what our future wcould hold for us. I think in my lifetime the "virtual world" will cease to be a retreat and become the main place that people will congregate. the day that this happens, our "real world" will become the escape.















